.
|
FAQ
| LEVELS
| MODES
| IDENTITIES
| HOME
ABOUT MISSIONS
- INFOPAGE
Purpose:
evolve from mission to mission to make a
lifetime.
Four
evolutions:
- slow: according to an
identity
operator (change mission
within 76 days). With this progress one changes
identities working ones way step by step throughout
one and the same level, mode by mode. This way one
does each mission of the game (384 in
total)
-
- moderate: according to
the
status (change mission
within 40 cakra
weeks). The same as
going slow, but one jumps to a next operator in the
next mode of the same or a next level, cutting many
missions of another status. This way one covers a
quarter of all missions.
-
- regular: according
to
vocation (change mission
within 40 cakra
weeks). Holding on to
ones vocation one skips all the other 12 missions to
an operator at one level, progressing mode by
mode..
-
- fast: according to
the
identity (change mission
within 40 month's) . Holding on to as well ones status
as vocation one skips as much missions as is possible
going as fast as one can with only one mission for
each mode, three for each level. It takes experience.
to make a lifetime of only 24 missions.
(Calculated for 80 years of
lifespan: 980 months or 3840 cakra-weeks
or 29200 solar days. for a full concept of
time-management go to tables)
Advice:
- youngsters go slow, cling
to the identity-operator.
-
- adults 20-60 go moderate or
regular, skip either to status or to
vocation.
-
- Elders: take the fast lane
(cling to identity, skip schematic).
Rules:
- - a certain regression is
permitted (revert to lower missions, watch the mission
numbers ).
-
- - reaching too high:
death-mode.
-
- - reaching to a higher
level before levelcompletion: death-mode.
-
- - reaching for activities
against the rules of the Game:
death-mode.
-
- - you can change your
evolution whenever you want.
-
- - it is normal to change
identity slow, moderate or regular and it is fast to
cling to it.
Format:
- self operates predominantly
on the game itself.
-
- ego operates predominantly
on The Order.
-
- wisdom operates
predominantly on outside services.
Warning:
- - Halting at one mission
beyond the advise for the type of evolution
- can cause serious mental and
physical trouble (do not resist evolution).
-
- - Too frequently lusting after
deathmode restarting the game from other
- positions will shorten your
lifespan (beware of game-exhaustion).
-
- - Switching your type of
evolution can give unexpected results.
-
- - The contents of the missions
themselves can change over time as the set-up of the
game has to be adapted for proper representation
according to time and circumstances (the game is supposed
to describe the actual reality, not to prescribe a
prefixed notion).
Disclaimer::
- - The Order or the Filognostic
Association cannot be held responsible for anything
unfortunate happening as a consequence of following
suggestions from the game. The user must be aware that he
is responsible for his own actions at all times
maintaining his critical functions.
-
©THE
ORDER OF TIME
webmaster:feedback
For more info and personal contacts: see the
FilognosticAssociation
|